Link: Actaeon (Elk Centaur)
Link: Adaptor
Link: Aerial Servant
Link: Animal Herd, Antelope (S)
Link: Animal Herd, Antelope (L)
Link: Animal Herd, Deer (S)
Link: Animal Herd, Deer (L)
Link: Animal Herd, Goats (S)
Link: Animal Herd, Goats (L)
Link: Animal Herd, Wild Horses
Link: Animal Herd, Zebras
Link: Animal Herd, Caribou
Link: Animal Herd, Oxen
Link: Animal Herd, Elk
Link: Animal Herd, Moose
Link: Animal Herd, Cattle
Link: Ant, Giant
Link: Ape, Snow
Link: Ape, White
Link: Archon
Link: Athach
Link: Baboon, Rock
Link: Bandit
Link: Basilisk
Link: Bat, Normal
Link: Bat, Giant
Link: Bat, Giant Vampire
Link: Bear, Black
Link: Bear, Grizzly
Link: Bear, Polar
Link: Bear, Cave
Link: Bee, Giant
Link: Beetle, Giant Fire
Link: Beetle, Giant Oil
Link: Beetle, Giant Tiger
Link: Beholder
Link: Beholder, Undead
Link: Berserker
Link: Black Pudding
Link: Blackball (Deadly Sphere)
Link: Blast Spore
Link: Blink Dog
Link: Boar, Normal
Link: Boar, Giant
Link: Bugbear
Link: Caecilia
Link: Camel
Link: Carrion Crawler
Link: Cat, Mountain
Link: Cat, Panther
Link: Cat, Lion
Link: Cat, Tiger
Link: Cat, Sabre-Tooth Tiger
Link: Centaur
Link: Centipede, Giant
Link: Chimera
Link: Cockatrice
Link: Cockatrice (Plane of Earth)
Link: Crab, Giant
Link: Crab, Humongous
Link: Crocodile, Normal
Link: Crocodile, Large
Link: Crocodile, Giant
Link: Cyclops
Link: Devilfish Acolyte
Link: Devilfish Priest
Link: Devilfish Curate
Link: Devilfish Bishop
Link: Devilfish Patriarch
Link: Devilfish Matriach
Link: Dinosaur, Aquatic (Small)
Link: Dinosaur, Aquatic (Small)
Link: Dinosaur, Aquatic (Large)
Link: Dinosaur, Aquatic (Large)
Link: Dinosaur, Aquatic (Armored)
Link: Dinosaur, Aquatic (Armored)
Link: Dinosaur, Carnivore (Small)
Link: Dinosaur, Carnivore (Small)
Link: Dinosaur, Carnivore (Large)
Link: Dinosaur, Carnivore (Large)
Link: Dinosaur, Carnivore (Flying)
Link: Dinosaur, Carnivore (Flying)
Link: Dinosaur, Herbivore (Small)
Link: Dinosaur, Herbivore (Small)
Link: Dinosaur, Herbivore (Medium)
Link: Dinosaur, Herbivore (Medium)
Link: Dinosaur, Herbivore (Large)
Link: Dinosaur, Herbivore (Large)
Link: Displacer Beast
Link: Djinni (Lesser)
Link: Djinni (Lesser) (Plane of Air)
Link: Djinni (Greater; Pasha)
Link: Dolphin
Link: Doppelganger
Link: Dragon, White, Small
Link: Dragon, White, Large
Link: Dragon, White, Huge
Link: Dragon, Black, Small
Link: Dragon, Black, Large
Link: Dragon, Black, Huge
Link: Dragon, Green, Small
Link: Dragon, Green, Large
Link: Dragon, Green, Huge
Link: Dragon, Blue, Small
Link: Dragon, Blue, Large
Link: Dragon, Blue, Huge
Link: Dragon, Red, Small
Link: Dragon, Red, Large
Link: Dragon, Red, Huge
Link: Dragon, Gold, Small
Link: Dragon, Gold, Large
Link: Dragon, Gold, Huge
Link: Dragon, Crystal, Small
Link: Dragon, Crystal, Large
Link: Dragon, Crystal, Huge
Link: Dragon, Onyx, Small
Link: Dragon, Onyx, Large
Link: Dragon, Onyx, Huge
Link: Dragon, Jade, Small
Link: Dragon, Jade, Large
Link: Dragon, Jade, Huge
Link: Dragon, Sapphire, Small
Link: Dragon, Sapphire, Large
Link: Dragon, Sapphire, Huge
Link: Dragon, Ruby, Small
Link: Dragon, Ruby, Large
Link: Dragon, Ruby, Huge
Link: Dragon, Amber, Small
Link: Dragon, Amber, Large
Link: Dragon, Amber, Huge
Link: Dragon Ruler, Pearl
Link: Dragon Ruler, Opal
Link: Dragon Ruler, Diamond
Link: Dragon Ruler, The Great One
Link: Dragon Turtle
Link: Drake, Mandrake
Link: Drake, Wooddrake
Link: Drake, Colddrake
Link: Drake, Elemental Air
Link: Drake, Elemental Earth
Link: Drake, Elemental Fire
Link: Drake, Elemental Water
Link: Drolem
Link: Dryad
Link: Dwarf
Link: Efreeti, Lesser
Link: Efreeti, Lesser (Plane of Fire)
Link: Efreeti, Greater (Amir)
Link: Elemental, Air (Staff)
Link: Elemental, Air (Device)
Link: Elemental, Air (Spell)
Link: Elemental, Earth (Staff)
Link: Elemental, Earth (Device)
Link: Elemental, Earth (Spell)
Link: Elemental, Fire (Staff)
Link: Elemental, Fire (Device)
Link: Elemental, Fire (Spell)
Link: Elemental, Water (Staff)
Link: Elemental, Water (Device)
Link: Elemental, Water (Spell)
Link: Elephant, Normal
Link: Elephant, Prehistoric (Mastodon)
Link: Elf
Link: Faerie
Link: Ferret, Giant
Link: Fish, Giant Bass
Link: Fish, Giant Rockfish
Link: Fish, Giant Sturgeon
Link: Gargantuan Carrion Crawler
Link: Gargantuan Gargoyle
Link: Gargantuan Troll
Link: Gargoyle
Link: Gelatinous Cube
Link: Ghoul
Link: Giant, Hill
Link: Giant, Stone
Link: Giant, Frost
Link: Giant, Fire
Link: Giant, Cloud
Link: Giant, Storm
Link: Giant, Mountain (S)
Link: Giant, Mountain (L)
Link: Giant, Sea (S)
Link: Giant, Sea (L)
Link: Gnoll
Link: Gnome
Link: Goblin
Link: Golem, Wood
Link: Golem, Bone
Link: Golem, Obsidian
Link: Golem, Mud
Link: Golem, Amber
Link: Golem, Bronze
Link: Gorgon
Link: Gorgon (Plane of Earth)
Link: Grab Grass
Link: Gray Ooze
Link: Green Slime
Link: Gremlin
Link: Griffon
Link: Hag, Black
Link: Hag, Black
Link: Hag, Sea
Link: Halfling
Link: Harpy
Link: Haunt, Banshee
Link: Haunt, Ghost
Link: Haunt, Poltergeist
Link: Headsman (Thug)
Link: Headsman (Thug)
Link: Helion
Link: Hellhound
Link: Hellhound
Link: Hippogriff
Link: Hobgoblin
Link: Horde
Link: Horde
Link: Horse, Riding
Link: Horse, War
Link: Horse, Draft
Link: Horse, Pony
Link: Hsaio (Guardian Owl)
Link: Hsaio (Guardian Owl)
Link: Hydra (five heads)
Link: Hydra (twelve heads)
Link: Hydrax
Link: Hydrax
Link: Insect Swarm
Link: Insect Swarm
Link: Invisible Stalker (Sshai)
Link: Kobold
Link: Kryst
Link: Lava Ooze
Link: Leech, Giant
Link: Lich, Basic (21st level)
Link: Lich, Moderate (25th level)
Link: Lich, Powerful (30th level)
Link: Lich, Ultimate (36th level)
Link: Lizard, Giant Gecko
Link: Lizard, Giant Draco
Link: Lizard, Giant Horned Chameleon
Link: Lizard, Giant Tuatara
Link: Lizard Man
Link: Locust, Giant
Link: Lycanthrope, Wererat
Link: Lycanthrope, Werewolf
Link: Lycanthrope, Wereboar
Link: Lycanthrope, Weretiger
Link: Lycanthrope, Werebear
Link: Lycanthrope, Werebat
Link: Lycanthrope, Werefox
Link: Lycanthrope, Wereshark
Link: Lycanthrope, Wereseal
Link: Lycanthrope, Devil Swine
Link: Malfera
Link: Manscorpion
Link: Manta Ray
Link: Manta Ray, Giant
Link: Manticore
Link: Medusa
Link: Medusa (plane of earth)
Link: Mek
Link: Mek
Link: Men, Brigand
Link: Men, Buccaneer
Link: Men, Pirate
Link: Men, Dervish
Link: Men, Noble
Link: Men, Nomad
Link: Men, Trader
Link: Merman
Link: Metamorph
Link: Minotaur
Link: Mujina
Link: Mule
Link: Mummy
Link: Mystic
Link: Mystic Leader
Link: Neanderthal (cave man)
Link: Nekrozon (Catoblepas)
Link: Nightshade, Nightcrawler
Link: Nigihtshade, Nightwalker
Link: Nightshade, Nightwing
Link: Nixie
Link: Normal Human
Link: Nuckalavee
Link: Oche Jelly
Link: Ogre
Link: Orc
Link: Owl Bear
Link: Pegasus
Link: Phantom, Apparition
Link: Phantom, Shade
Link: Phantom, Vision
Link: Phoenix, Lesser
Link: Phoenix, Greater
Link: Pixie
Link: Plasm
Link: Plasm, Giant
Link: Plesiosaurus
Link: Pterosaur, Pterodactyl (S)
Link: Pterosaur, Pteranodon (M)
Link: Pterosaur, Pterosaur (L)
Link: Purple Worm
Link: Rat
Link: Rat, Giant
Link: Revener
Link: Rhagodessa
Link: Robber Fly
Link: Roc, Small
Link: Roc, Large
Link: Roc, Giant
Link: Rust Monster
Link: Salamander, Flame
Link: Salamander, Frost
Link: Sasquatch
Link: Scorpion, Giant
Link: Shadow
Link: Shark, Bull
Link: Shark, Mako
Link: Shark, Great White
Link: Shrew, Giant
Link: Shrieker
Link: Skeleton
Link: Slug, Giant
Link: Slug, Giant
Link: Snail, Giant
Link: Snail, Giant
Link: Snake, Spitting Cobra
Link: Snake, Giant Racer
Link: Snake, Pit Viper
Link: Snake, Sea Snake
Link: Snake, Giant Rattler
Link: Snake, Rock Python
Link: Spectral Hound
Link: Spectre
Link: Sphinx
Link: Spider, Giant Crab
Link: Spider, Giant Black Widow
Link: Spider, Giant Tarantella
Link: Spider, Planar
Link: Spider, Planar
Link: Spirit, Druj (Hand)
Link: Spirit, Druj (Eye)
Link: Spirit, Druj (Skull)
Link: Spirit, Odic
Link: Spirit, Revenant
Link: Sporacle
Link: Sprite
Link: Statue, Living Crystal
Link: Statue, Living Iron
Link: Statue, Living Rock
Link: Stirge
Link: Termite, Swamp
Link: Termite, Fresh Water
Link: Termite, Salt Water
Link: Thoul
Link: Toad, Giant
Link: Toad, Rock/Cave
Link: Treant
Link: Triceratops
Link: Troglodyte
Link: Troll
Link: Tyrannosaurus Rex
Link: Undine
Link: Unicorn
Link: Vampire
Link: Weasel, Giant
Link: Wight
Link: Whale, Killer
Link: Whale, Great
Link: Whale, Narwhal
Link: Wolf
Link: Wolf, Dire
Link: Wraith
Link: Wyvern
Link: Yellow Mold
Link: Zombie

Actaeon (Elk Centaur)

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Great Morale
Movement:Move 15
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:surprise (83%), woodland camouflage (perfect), polymorphing breath weapon, summon woodland creatures
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1 wilderness only
Creature Type:monster (rare)
Treasure Type:B

Actaeon (Elk Centaur): #AT 3, ATK Good (+7/+5), MV 15, ML Great, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: surprise (83%), woodland camouflage (perfect), polymorphing breath weapon, summon woodland creatures

Adaptor

Alignment:   Any
Cunning:Good Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:adapt, shapechange, fantastic devices
   Size:Scale +2, Great Strength
Found in:any
   No. Appearing:1d6 dungeon, 1d12 wilderness
Creature Type:monster (very rare)
Treasure Type:V

Adaptor: #AT 2, ATK Fair (+6/+2), MV 10, ML Great, INT Good, AL Any; SIZ +2, POW n/a
Gifts: adapt, shapechange, fantastic devices

Aerial Servant

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 25, Fly 70
Ferocity:Good Combat
   Offense:+11 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:invisible, fly, surprise (88%), super speed, super strength
   Size:Scale +2, Great Strength
Found in:plane of air, any
   No. Appearing:1 dungeon, 1d4 wilderness
Creature Type:planar, enchanted (rare)
Treasure Type:Nil

Aerial Servant: #AT 1, ATK Good (+11/+5), MV 25, Fly 70, ML Good, INT Fair, AL Chaotic; SIZ +2, POW n/a
Gifts: invisible, fly, surprise (88%), super speed, super strength

Animal Herd, Antelope (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:leap
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Antelope (S): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: leap

Animal Herd, Antelope (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:leap
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Antelope (L): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: leap

Animal Herd, Deer (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Deer (S): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Deer (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Deer (L): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Goats (S)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Goats (S): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Goats (L)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Goats (L): #AT 1, ATK Mediocre (+1/+2), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Animal Herd, Wild Horses

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Wild Horses: #AT 1, ATK Mediocre (+4/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Zebras

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Zebras: #AT 1, ATK Mediocre (+4/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Caribou

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Caribou: #AT 1, ATK Mediocre (+5/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Oxen

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Oxen: #AT 1, ATK Mediocre (+5/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Elk

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Elk: #AT 1, ATK Mediocre (+6/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Moose

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Moose: #AT 1, ATK Mediocre (+6/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Animal Herd, Cattle

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Poor Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:open, light woods
   No. Appearing:3d10 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Animal Herd, Cattle: #AT 1, ATK Mediocre (+6/+4), MV 25, ML Poor, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Ant, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:berserker
   Size:Scale +1, Good Strength
Found in:any except arctic
   No. Appearing:2d4 dungeon, 4d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:U

Ant, Giant: #AT 1, ATK Mediocre (+5/+4), MV 20, ML Fair, INT No, AL Neutral; SIZ +1, POW n/a
Gifts: berserker

Ape, Snow

Alignment:   Chaotic
Cunning:Poor Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:camouflage, hug
   Size:Scale +1, Good Strength
Found in:arctic, mountains (cold)
   No. Appearing:2d10 wilderness only
Creature Type:animal (rare)
Treasure Type:K

Ape, Snow: #AT 2, ATK Mediocre (+5/+2), MV 10, ML Fair, INT Poor, AL Chaotic; SIZ +1, POW n/a
Gifts: camouflage, hug

Ape, White

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:throw
   Size:Scale +0, Fair Strength
Found in:cavern, hill, mountain, ruin
   No. Appearing:1d6 dungeon, 2d4 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Ape, White: #AT 2, ATK Mediocre (+2/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: throw

Archon

Alignment:   Lawful
Cunning:Great Intelligence
Tenacity:Superb Morale
Movement:Move 10, Fly 35
Ferocity:Great Combat
   Offense:+20 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:3
Gifts:Good Magic, teleport at will, immune to fire, immune to poison, immune to 1st-4th level spells, breath weapon (female), clerical spells, bolt of purity, sword of flame
   Size:Scale +6, Legendary+2 Strength
Found in:any, planar
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:planar (very rare)
Treasure Type:Nil

Archon: #AT 3, ATK Great (+20/+10), MV 10, Fly 35, ML Superb, INT Great, AL Lawful; SIZ +6, POW Good
Gifts: Good Magic, teleport at will, immune to fire, immune to poison, immune to 1st-4th level spells, breath weapon (female), clerical spells, bolt of purity, sword of flame

Athach

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:4
Gifts:paralyzing bite, three arms
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1d3 dungeon, 1d6 wilderness
Creature Type:giant (rare)
Treasure Type:i

Athach: #AT 4, ATK Good (+10/+9), MV 20, ML Fair, INT Mediocre, AL Chaotic; SIZ +6, POW n/a
Gifts: paralyzing bite, three arms

Baboon, Rock

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:hill, mountain, open
   No. Appearing:2d6 dungeon, 5d6 wilderness
Creature Type:animal (common)
Treasure Type:U

Baboon, Rock: #AT 2, ATK Mediocre (+2/+2), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Bandit

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:any (usually wilderness along main roads)
   No. Appearing:2d4 dungeon, 3d10 wilderness
Creature Type:human (common)
Treasure Type:(U) A

Bandit: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Fair, INT Fair, AL Chaotic; SIZ +0, POW n/a
Gifts: n/a

Basilisk

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:petrifying gaze
   Size:Scale +3, Superb Strength
Found in:cavern, woods, plane of earth
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:monster (rare)
Treasure Type:F

Basilisk: #AT 2, ATK Fair (+7/+5), MV 5, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: petrifying gaze

Bat, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Abysmal Morale
Movement:Move 0, Fly 10
Ferocity:Poor Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:echo-location, confusion
   Size:Scale -6, Poor Strength
Found in:ruins
   No. Appearing:1d100 dungeon, 1d100 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Bat, Normal: #AT 1, ATK Poor (-1/+2), MV 0, Fly 10, ML Abysmal, INT Animal, AL Neutral; SIZ -6, POW n/a
Gifts: echo-location, confusion

Bat, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Abysmal Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1d10 dungeon, 1d10 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Bat, Giant: #AT 1, ATK Mediocre (+1/+2), MV 5, Fly 20, ML Abysmal, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Bat, Giant Vampire

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Abysmal Morale
Movement:Move 5, Fly 20
Ferocity:Mediocre Combat
   Offense:+1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:paralysis, create undead
   Size:Scale +0, Fair Strength
Found in:ruins
   No. Appearing:1d10 dungeon, 1d10 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Bat, Giant Vampire: #AT 1, ATK Mediocre (+1/+2), MV 5, Fly 20, ML Abysmal, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: paralysis, create undead

Bear, Black

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug
   Size:Scale +3, Superb Strength
Found in:hill, mountain, woods
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Bear, Black: #AT 3, ATK Mediocre (+5/+4), MV 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: hug

Bear, Grizzly

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Bear, Grizzly: #AT 3, ATK Fair (+10/+7), MV 10, ML Great, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: hug

Bear, Polar

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 5
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+7 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug, swimming
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1 dungeon, 1d2 wilderness
Creature Type:animal (rare)
Treasure Type:U

Bear, Polar: #AT 3, ATK Fair (+10/+7), MV 10, Fly 5, ML Fair, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: hug, swimming

Bear, Cave

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Fair Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:3
Gifts:hug, tracking
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain, woods
   No. Appearing:1d2 dungeon, 1d2 wilderness
Creature Type:animal (very rare)
Treasure Type:V

Bear, Cave: #AT 3, ATK Fair (+10/+8), MV 10, ML Good, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: hug, tracking

Bee, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 0, Fly 15
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison, burrowing stinger, magical honey
   Size:Scale -2, Poor Strength
Found in:plains, woods, mountain, hill
   No. Appearing:1d6 dungeon, 5d6 wilderness
Creature Type:lowlife (rare)
Treasure Type:0

Bee, Giant: #AT 1, ATK Poor (+0/+2), MV 0, Fly 15, ML Good, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: poison, burrowing stinger, magical honey

Beetle, Giant Fire

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:light glands
   Size:Scale -2, Poor Strength
Found in:cavern, plain, ruins, woods
   No. Appearing:1d8 dungeon, 2d6 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Beetle, Giant Fire: #AT 1, ATK Mediocre (+5/+3), MV 10, ML Fair, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: light glands

Beetle, Giant Oil

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:blistering fluid
   Size:Scale +0, Fair Strength
Found in:cavern, plain, ruins, woods
   No. Appearing:1d8 dungeon, 2d6 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Beetle, Giant Oil: #AT 1, ATK Mediocre (+2/+3), MV 10, ML Fair, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: blistering fluid

Beetle, Giant Tiger

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:1
Gifts:n/a
   Size:Scale +1, Good Strength
Found in:cavern, plain, ruins, woods
   No. Appearing:1d6 dungeon, 2d4 wilderness
Creature Type:lowlife (common)
Treasure Type:U

Beetle, Giant Tiger: #AT 1, ATK Mediocre (+5/+4), MV 15, ML Good, INT No, AL Neutral; SIZ +1, POW n/a
Gifts: n/a

Beholder

Alignment:   Chaotic
Cunning:Great Intelligence
Tenacity:Legendary Morale
Movement:Move 0, Fly 5
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:Superb Magic, flight, intelligence, anti-magic, eye attacks, slow regeneration
   Size:Scale +2, Great Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:monster (rare)
Treasure Type:L,N,O

Beholder: #AT 1, ATK Good (+7/+5), MV 0, Fly 5, ML Legendary, INT Great, AL Chaotic; SIZ +2, POW Superb
Gifts: Superb Magic, flight, intelligence, anti-magic, eye attacks, slow regeneration

Beholder, Undead

Alignment:   Chaotic
Cunning:Great Intelligence
Tenacity:Legendary Morale
Movement:Move 0, Fly 5
Ferocity:Great Combat
   Offense:+8 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:Superb Magic, flight, intelligence, reflect magic, eye attacks, immune to charm/hold/sleep/illusion/death rays/poison, only harmed by +2 weapons, fast regeneration, slow regeneration, gaseous form, level drain
   Size:Scale +2, Great Strength
Found in:0
   No. Appearing:1 dungeon only
Creature Type:undead, enchanted (very rare)
Treasure Type:L,N,O (x2)

Beholder, Undead: #AT 1, ATK Great (+8/+8), MV 0, Fly 5, ML Legendary, INT Great, AL Chaotic; SIZ +2, POW Superb
Gifts: Superb Magic, flight, intelligence, reflect magic, eye attacks, immune to charm/hold/sleep/illusion/death rays/poison, only harmed by +2 weapons, fast regeneration, slow regeneration, gaseous form, level drain

Berserker

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Legendary Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:morale, bonus damage
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1d6 dungeon, 3d10 wilderness
Creature Type:human (rare)
Treasure Type:(P) B

Berserker: #AT 1, ATK Mediocre (+4/+2), MV 10, ML Legendary, INT Fair, AL Neutral; SIZ +0, POW n/a
Gifts: morale, bonus damage

Black Pudding

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 5
Ferocity:Good Combat
   Offense:+9 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:acid (cannot affect stone or gems), immunity to everything except fire, pass through small openings
   Size:Scale +4, Legendary Strength
Found in:cavern, ruins
   No. Appearing:1 dungeon only
Creature Type:monster (common)
Treasure Type:0

Black Pudding: #AT 1, ATK Good (+9/+5), MV 5, ML Legendary, INT No, AL Neutral; SIZ +4, POW n/a
Gifts: acid (cannot affect stone or gems), immunity to everything except fire, pass through small openings

Blackball (Deadly Sphere)

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Legendary Morale
Movement:Move 0, Fly 5
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:disintegrate, immune to everything
   Size:Scale +0, Fair Strength
Found in:any
   No. Appearing:1 dungeon, 1 wilderness
Creature Type:planar (very rare)
Treasure Type:Nil

Blackball (Deadly Sphere): #AT 1, ATK Poor (+0/+0), MV 0, Fly 5, ML Legendary, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: disintegrate, immune to everything

Blast Spore

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 0, Fly 5
Ferocity:Poor Combat
   Offense:+0 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:explodes, infectious spores
   Size:Scale +0, Fair Strength
Found in:cavern, ruins
   No. Appearing:1d3 dungeon, 1 wilderness
Creature Type:lowlife (rare)
Treasure Type:Nil

Blast Spore: #AT 1, ATK Poor (+0/+0), MV 0, Fly 5, ML Good, INT No, AL Neutral; SIZ +0, POW n/a
Gifts: explodes, infectious spores

Blink Dog

Alignment:   Lawful
Cunning:Fair Intelligence
Tenacity:Mediocre Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:teleport
   Size:Scale -2, Poor Strength
Found in:open, woods, desert
   No. Appearing:1d6 dungeon, 1d6+3 wilderness
Creature Type:monster (common)
Treasure Type:C

Blink Dog: #AT 1, ATK Mediocre (+2/+3), MV 10, ML Mediocre, INT Fair, AL Lawful; SIZ -2, POW n/a
Gifts: teleport

Boar, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:charge for double damage
   Size:Scale +0, Fair Strength
Found in:woods
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:Nil

Boar, Normal: #AT 1, ATK Mediocre (+3/+2), MV 10, ML Good, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: charge for double damage

Boar, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:charge for double damage
   Size:Scale +3, Superb Strength
Found in:woods
   No. Appearing:1d6 dungeon, 1d6 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Boar, Giant: #AT 1, ATK Good (+7/+5), MV 10, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: charge for double damage

Bugbear

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:stealth, strength
   Size:Scale +3, Superb Strength
Found in:cavern, hill, mountain, woods
   No. Appearing:2d8 dungeon, 5d4 wilderness
Creature Type:humanoid (common)
Treasure Type:(P+Q) B

Bugbear: #AT 1, ATK Mediocre (+6/+5), MV 10, ML Good, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: stealth, strength

Caecilia

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+12 damage factor (incl. scale)
   Defense:+10 damage factor (incl. scale)
   No. Attacks:1
Gifts:tremor sense, swallow whole (10%), surprise
   Size:Scale +9, Legendary+5 Strength
Found in:any except arctic
   No. Appearing:1d3 dungeon, 1d3 wilderness
Creature Type:lowlife (rare)
Treasure Type:B

Caecilia: #AT 1, ATK Fair (+12/+10), MV 5, ML Good, INT No, AL Neutral; SIZ +9, POW n/a
Gifts: tremor sense, swallow whole (10%), surprise

Camel

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+4 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:endurance
   Size:Scale +3, Superb Strength
Found in:barren lands (bactrian), desert (dromedary)
   No. Appearing:2d4 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Camel: #AT 2, ATK Mediocre (+4/+4), MV 15, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: endurance

Carrion Crawler

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:8
Gifts:paralysis, wall crawling, multiple attacks
   Size:Scale +3, Superb Strength
Found in:cavern, ruins
   No. Appearing:1d4 dungeon only
Creature Type:lowlife (common)
Treasure Type:B

Carrion Crawler: #AT 8, ATK Mediocre (+3/+4), MV 10, ML Good, INT No, AL Neutral; SIZ +3, POW n/a
Gifts: paralysis, wall crawling, multiple attacks

Cat, Mountain

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 15
Ferocity:Mediocre Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +0, Fair Strength
Found in:mountain, forest, desert
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Mountain: #AT 3, ATK Mediocre (+2/+3), MV 15, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: n/a

Cat, Panther

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:3
Gifts:outrun prey
   Size:Scale +0, Fair Strength
Found in:plain, forest, open shrub
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Panther: #AT 3, ATK Mediocre (+3/+3), MV 20, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: outrun prey

Cat, Lion

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:savannah, brush
   No. Appearing:1d4 dungeon, 1d8 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Lion: #AT 3, ATK Fair (+7/+4), MV 15, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Cat, Tiger

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:camouflage, surprise
   Size:Scale +3, Superb Strength
Found in:forest
   No. Appearing:1 dungeon, 1d3 wilderness
Creature Type:animal (common)
Treasure Type:U

Cat, Tiger: #AT 3, ATK Fair (+7/+4), MV 15, ML Good, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: camouflage, surprise

Cat, Sabre-Tooth Tiger

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Great Morale
Movement:Move 15
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:lost world
   No. Appearing:1d4 dungeon, 1d4 wilderness
Creature Type:animal (very rare)
Treasure Type:V

Cat, Sabre-Tooth Tiger: #AT 3, ATK Fair (+7/+4), MV 15, ML Great, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Centaur

Alignment:   Neutral
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 20
Ferocity:Mediocre Combat
   Offense:+6 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:3
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:woods, open, wooden hills
   No. Appearing:2d10 wilderness only
Creature Type:monster (common)
Treasure Type:A

Centaur: #AT 3, ATK Mediocre (+6/+5), MV 20, ML Fair, INT Fair, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Centipede, Giant

Alignment:   Neutral
Cunning:No Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Poor Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+0 damage factor (incl. scale)
   No. Attacks:1
Gifts:poison bite (sickness)
   Size:Scale -2, Poor Strength
Found in:cavern, ruins, woods
   No. Appearing:2d4 dungeon, 1d8 wilderness
Creature Type:lowlife (common)
Treasure Type:Nil

Centipede, Giant: #AT 1, ATK Poor (-1/+0), MV 5, ML Fair, INT No, AL Neutral; SIZ -2, POW n/a
Gifts: poison bite (sickness)

Chimera

Alignment:   Chaotic
Cunning:Mediocre Intelligence
Tenacity:Good Morale
Movement:Move 10, Fly 20
Ferocity:Good Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:5
Gifts:breath weapon (fire)
   Size:Scale +3, Superb Strength
Found in:cavern, hill, mountain, ruiin
   No. Appearing:1d2 dungeon, 1d4 wilderness
Creature Type:monster (very rare)
Treasure Type:F

Chimera: #AT 5, ATK Good (+7/+5), MV 10, Fly 20, ML Good, INT Mediocre, AL Chaotic; SIZ +3, POW n/a
Gifts: breath weapon (fire)

Cockatrice

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Fly 20
Ferocity:Fair Combat
   Offense:+2 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrifying touch
   Size:Scale -2, Poor Strength
Found in:anywhere
   No. Appearing:1d4 dungeon, 2d4 wilderness
Creature Type:monster (very rare)
Treasure Type:D

Cockatrice: #AT 1, ATK Fair (+2/+2), MV 10, Fly 20, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: petrifying touch

Cockatrice (Plane of Earth)

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 25
Ferocity:Mediocre Combat
   Offense:-1 damage factor (incl. scale)
   Defense:+2 damage factor (incl. scale)
   No. Attacks:1
Gifts:petrifying touch
   Size:Scale -2, Poor Strength
Found in:anywhere
   No. Appearing:1d20 dungeon, 2d20 wilderness
Creature Type:monster (very rare)
Treasure Type:Special

Cockatrice (Plane of Earth): #AT 1, ATK Mediocre (-1/+2), MV 25, ML Fair, INT Animal, AL Neutral; SIZ -2, POW n/a
Gifts: petrifying touch

Crab, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Mediocre Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:ocean, river/lake, shore
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Crab, Giant: #AT 2, ATK Mediocre (+7/+5), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Crab, Humongous

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 5
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:2
Gifts:n/a
   Size:Scale +3, Superb Strength
Found in:ocean, river/lake, shore
   No. Appearing:1d2 dungeon, 1d6 wilderness
Creature Type:animal (rare)
Treasure Type:Nil

Crab, Humongous: #AT 2, ATK Fair (+7/+5), MV 5, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: n/a

Crocodile, Normal

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+3 damage factor (incl. scale)
   No. Attacks:1
Gifts:smell blood
   Size:Scale +0, Fair Strength
Found in:river, swamp
   No. Appearing:1d8 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Crocodile, Normal: #AT 1, ATK Mediocre (+3/+3), MV 10, Swim 10, ML Fair, INT Animal, AL Neutral; SIZ +0, POW n/a
Gifts: smell blood

Crocodile, Large

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Fair Morale
Movement:Move 10, Swim 10
Ferocity:Fair Combat
   Offense:+7 damage factor (incl. scale)
   Defense:+5 damage factor (incl. scale)
   No. Attacks:1
Gifts:smell blood
   Size:Scale +3, Superb Strength
Found in:river, swamp
   No. Appearing:1d4 wilderness only
Creature Type:animal (common)
Treasure Type:Nil

Crocodile, Large: #AT 1, ATK Fair (+7/+5), MV 10, Swim 10, ML Fair, INT Animal, AL Neutral; SIZ +3, POW n/a
Gifts: smell blood

Crocodile, Giant

Alignment:   Neutral
Cunning:Animal Intelligence
Tenacity:Good Morale
Movement:Move 10, Swim 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+9 damage factor (incl. scale)
   No. Attacks:1
Gifts:smell blood
   Size:Scale +6, Legendary+2 Strength
Found in:river, swamp
   No. Appearing:1d3 wilderness only
Creature Type:animal (rare)
Treasure Type:Nil

Crocodile, Giant: #AT 1, ATK Good (+10/+9), MV 10, Swim 10, ML Good, INT Animal, AL Neutral; SIZ +6, POW n/a
Gifts: smell blood

Cyclops

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Good Morale
Movement:Move 10
Ferocity:Good Combat
   Offense:+10 damage factor (incl. scale)
   Defense:+8 damage factor (incl. scale)
   No. Attacks:1
Gifts:throw
   Size:Scale +6, Legendary+2 Strength
Found in:hill, mountain
   No. Appearing:1 dungeon, 1d4 wilderness
Creature Type:giant (rare)
Treasure Type:E

Cyclops: #AT 1, ATK Good (+10/+8), MV 10, ML Good, INT Fair, AL Chaotic; SIZ +6, POW n/a
Gifts: throw

Devilfish Acolyte

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Mediocre Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Acolyte: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, clerical spells

Devilfish Priest

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Mediocre Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Priest: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Mediocre
Gifts: Mediocre Magic, clerical spells

Devilfish Curate

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Fair Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Curate: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Fair
Gifts: Fair Magic, clerical spells

Devilfish Bishop

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Mediocre Combat
   Offense:+3 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Fair Magic, clerical spells
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Bishop: #AT 2, ATK Mediocre (+3/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Fair
Gifts: Fair Magic, clerical spells

Devilfish Patriarch

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Good Magic, clerical spells, level drain, only harmed by magic or silver, charm, regenerate
   Size:Scale +3, Superb Strength
Found in:ocean
   No. Appearing:20 dungeon, 1d6x20 wilderness
Creature Type:monster (rare)
Treasure Type:2xA

Devilfish Patriarch: #AT 2, ATK Fair (+5/+4), MV 0, Swim 10, ML Fair, INT Fair, AL Chaotic; SIZ +3, POW Good
Gifts: Good Magic, clerical spells, level drain, only harmed by magic or silver, charm, regenerate

Devilfish Matriach

Alignment:   Chaotic
Cunning:Fair Intelligence
Tenacity:Fair Morale
Movement:Move 0, Swim 10
Ferocity:Fair Combat
   Offense:+5 damage factor (incl. scale)
   Defense:+4 damage factor (incl. scale)
   No. Attacks:2
Gifts:Good Magic, clerical spe