Grimoire


Notation

Cr create      En energy
De destroy     Ph physical
Ma manipulate  Or organic
Kn know        Mi mind
Co conjure     Im image
Tr transform   Re reality

Grimoire I

Magic Missile   CrEn  4 good  dam +2, one person, short range(+1), ignore defenses
Shocking Grasp  CrEn  2 fair  dam +6, one person, touch(-1)
Burning Hands   CrEn  3 fair  dam +2, 1-4 people, short range(+1)
Fireball        CrEn  6 good  dam +8, 5-10 people, short range(+1), sulfur-ball (-1)
Shillelagh      MaPh  1 med   dam +2, melee, one person
Haste           MaOr  5 good  double actions and attacks per round
Sleep           MaMi  6 good  put 1-4 people to sleep, short range(+1), save(-1)
Command         MaMi  3 fair  command one person, short range (+1)
Soothe Animal   MaMi  1 med   soothe one animal, melee
Charm Animal    MaMi  3 fair  charm 1 animal, short range(+1), save(-1), hour(+3)
Charm Person    MaMi  6 good  charm 1 person, short range(+1), save(-1), hour(+3)
Charm Group     MaMi 10 great charm a small crowd, hour(+3)
Geas Person     MaMi 10 great give an enduring command
Enslave Person  MaMi 20 suprb charm 1 person permanently
Enslave Group   MaMi 35 legnd charm small crowd permanently
Levitate        MaOr  4 good  self only, duration 2 min (+2)
Spider Climb    MaOr  3 fair  self only, duration 2 min (+2)
Flight          MaOr  8 great self only, duration 10 min (+3)
Phase Door      CoRe  3 fair  one person

More...

Fireball        CrEn  9 good  dam +10, 5-10 people, line-of-sight [ball of sulfur -1]
Guardian Beast  CrRe 11 good  duration 1 day (+6), small area or item (+1) [crystal figurine -3]
Create Zombie   CoMi  8 good  creates a lesser zombie
Create Golem    CrRe 25 great creates a powerful golem
Tanglefoot      MaOr  2 med   cause target to stumble [rope,drink -1]
Wizard Eye      KnRe 10 good  small room(+2), extreme range(+4) [magnifying crystal -2]
Scry Shield     DeRe  9 fair  small room(+2), one hour(+4) [eyeball -6, gem -2]
Grasping Hand   MaPh  4 fair  small item(-1), short range(+1), two minutes(+2)
Phase Door      CoRe 11 good  extreme range(+4), instant [doorway -1]
Portal          CoRe 14 great extreme range(+4), ten minutes(+3), ritual 1 hour(-8) [doorway -1]
Open Portal     MaRe  2 great close range, ritual 10 minutes(-6)
Close Portal    MaRe  2 great close range, ritual 10 minutes(-6)
Enslave Mind    MaMi 11 great extreme range(+4), one season(+9), ritual 5 hours(-10)
Tongues         KnMi  6 fair  one hour(+4)
Phantom Swarm   MaMi  6 good  two minutes(+2)
Thought Speech  KnMi  2 fair  melee range, one round

Another version of the same thing... (I really need to edit this)
TitleCostArt
Fireball9create fire
Guardian Beast11create reality beast
Create Zombie8summon control spirit
Create Golem8summon control spirit
Tanglefoot1control body
Wizard Eye10know reality
Scry Shield9destroy reality, ward reality
Grasping Hand4move solid
Portal7move body (moves a person)
Portal14move reality (moves anything)
Charm11control mind
Tongues6communicate body
Phantom Swarm6control mind
Thought Speech2communicate mind


Grimoire II

TECHNIQUES
Control (rego) Controlcontrol
Movenormal movement
Bindbind, lock
Create (creo) Createcreate
Healheal, strengthen
Destroy (perdo) Destroydestroy, weaken
Wardprotect against
Transform (muto) Transformchange
Know (intellego) Knowdetection
Communicatespeak, hear, etc.
Conjure (transvecto) Conjuresummon
FORMS
Energy Fire (ignem)fire (hot/dry)
Element Air (auram)gasses (hot/wet)
Water (aquam)liquids (cold/wet)
Earth (terram)solids (cold/dry)
Organic Plant (herbam)plants
Animal (animal)animals
Body (corporem)human body
Mind Mind (mentam)thought, will, emotion
Image (imagem) Imagereal images
Illusionillusions
Dreamvisions & dreams
Reality (vim) Realitymagic, metaphysics

Creo Ignem

Moonbeam (mediocre, 1)
D. as long as you hold your arms in a circle
R. spec
Casting: round
Focus: quartz (+1)
Causes a gentle light, enough to read by, to shine down from above and illuminate the area described by your encircled arms. Lasts as long as you hold your arms in a circle. Quart is a rock associated with the moon.

Unknown (diff art/form, cost)
Duration:
Range:
Casting:
Focus:

Creo Ignem

Perdo

Rego

Muto

Intellego

Transvecto


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